GoShaper Gamified Platform | Edge One Solutions Case Study

Development of a Gamified Platform for Learning Production Management

Rozwiązanie GoShaper prezentowane na ekranie laptopa.

Project overview

Client: GoShaperSector: education / e-learning / HRModel:Dedicated TeamArea: gamification / simulation / e-learning

Edge One Solutions supported GoShaper by providing IT specialists responsible for developing a gamified platform for learning production process management.

The project involved creating a solution that enables users to manage a virtual factory, participate in tenders, plan and execute orders, and develop competencies in an engaging educational environment.


Tools and technologies used

  • Challenge

    The main challenge was to design and create a tool that reflects the complexity of production process management in remote learning conditions.

    The solution had to combine gamification mechanisms with a realistic simulator while remaining easy to use and attractive for users.

    It was also important to ensure platform flexibility so that it could support different use cases: student education, candidate recruitment, and employee training across various industries.

    Rozwiązanie GoShaper prezentowane na ekranach laptopa i smartfona.
  • Scope of work by Edge One Solutions

    Edge One Solutions supported GoShaper by providing IT specialists responsible for developing an educational tool based on gamification and simulation.

    The scope of support included creating a platform that enables users to learn how to manage their own factory, participate in tenders, and plan and execute orders.

    The team also supported the development of the solution so that it could be used in remote education, recruitment and training processes, and employee competency development.

    Aplikacja GoShaper prezentowana na dwóch smartfonach.
  • Solution

    As part of the project, a gamified platform was implemented to help users learn production process management through practical simulations.

    Users can manage their own factory, participate in tenders, plan activities, and execute orders in an environment that reflects selected aspects of production processes.

    The combination of gamification, simulation, and algorithms supporting the gameplay process helps increase user engagement and makes it easier to learn competencies required in production management.

    Scrum and iterative software delivery process illustrated on a laptop.
  • Project significance for e-learning and employee training

    Learning production processes requires understanding the relationships between planning, operational decisions, costs, orders, and changing business conditions.

    The GoShaper project shows how a gamified platform can support the development of practical competencies by simulating decisions and consequences in a safe digital environment.

    For universities and companies, similar solutions can support remote learning, onboarding, recruitment, employee training, and the development of competencies related to production management.

    Digital learning illustration with educational content and video resources on a mobile device.

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